

CPUCores :: Network Monitor Lite is free DLC for CPUCores, a « speed-of-light » multiplayer shooter game. It is a small custom program designed to determine the quality of your Internet connection and network performance between you and your game server of choice – allowing you to determine what is causing packetloss and latency issues. The PC version of CPUCores was released on May 3rd, 2013. You can download it here:
Instructions:
The game has a single-player mode and a multiplayer mode.
Single-player mode:
– For multiplayer mode, you must plug your game server IP address into the « address » field at the bottom of the gameplay screen.
– If you are using the single-player-multiplayer wireless mode, you must point your wireless router towards your router’s IP address and the game server IP address. This router must be where your PC game server is located. If the wireless router is plugged into your game server with an ethernet cable, then you do not have to do this.
– If you use ethernet, plug it into your router and configure the settings to match your router’s IP address. Try to use unencrypted http/https servers if you want your game to be able to view your data.
– Select « Terminal » at the bottom of the gameplay screen.
– There will be a bunch of console commands shown. You can enter them to do a number of things. However, be sure to press enter when the game prompts you. You can use the arrow keys on your keyboard to navigate between consoles.
– Press « start » to start playing.
Multiplayer mode:
– Under the « options » menu, you can change the latency value. Latency is the amount of time your packets take to get from you to your game server. Too high of a latency value can cause the game to feel sluggish. Too low of a value can cause lag and potential packet loss (of which could be caused by your ISP, your game server, etc).
The default value of 128 should be fine for most players. To change it, press the number pad key left/right/up/down to select the value and then press
